

You start with all of the same weaponry that you had at the end of the game, which means players will be able to breeze through this with the Devil Horns if they have unlocked them. If you enjoyed Dead Space 3, then you will enjoy what Awakened has to offer overall.

Story aside, the gameplay is still a lot of fun. Maybe it’s Visceral’s way of setting up for a Dead Space 4. It all feels too forced and while the set up was there for some fun reveals, there were some threads in Awakened that frayed out and never got clear answers. The story being told does very little to add anything significant and I almost felt more satisfied with the original ending of the game. Basically Awakened is three chapters of constant ‘hallucination-or not?’ that would have felt better placed sporadically throughout the story than given to you in one lump sum at the end. While it does effectively make you question what is real and what isn’t, the DLC is over-saturated with these moments.Īwakened adds three additional chapters that felt much too short and left me wanting more. The events that follow are punctuated by a series of dementia based psychological and mental breakdowns that occur so often, it really feels like Visceral was simply trying to make up for the lack of these moments in the main campaign. Isaac and Carver wake up questioning what is real and even if they are alive anymore. Awakened begins immediately where the events of the main campaign left off. In short, yes, although short can be used to describe other aspects of the DLC as well.
